📺 https://youtu.be/2OHsAIjrgbY
I was obsessed with it when the STL first version came out in late 90s.
I had learned C but decided C++ was really the cool thing to learn, when
I got into it I really didn’t like the entire idea of streams (which I
know you don’t have to use if you don’t want to) and the fact that some
would write C and others C++. I really think the two should be
considered completely different languages. I prefer Go for most things
that others would do in C++ and if I were to code a game, I would do it
in C# with Unity because I would never work professionally for any AAA
sweat shop doing game development of any kind.
I have nothing against C++, I just don’t think it solves many modern problems and would be hesitant to recommend it for green-field projects. So many other languages cover all the landscape that C++ has covered in the past.